I
IBox
Guest
Hi guys and gals... gidgit here... had to change my username as I had changed my email address and thus my password is not able to get to me for gidge...
So... IBox it is, or if ya like just call me James...
Anyways... I saw how much fun everybody is having in the C4D thread and I thought what the heck... there is room for one more little app eh...
Wings3D... http://www.wings3D.com
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the basics... of box modeling with Wings3D
You download Wings 3D from the link above, if you havn't already got it
Shape and Complexity...
What ever it is you are trying to create in 3D, it must contain certain levels of shape and complexity in it's being, and or road to existance... really... shape and complexity...
really think about those shapes.... how many boxes would it take to fill up that shape with a little tinkering here and there, just to get things right... from the git go ... The key foundation of form if you will
Listen, I was making up a Human Assist Powed Electric Motor Vehicle fo fun a while back, and last night proceeded to desiging yet another, in an wierder sort of tearshape design, and even though I did not have the shape as nice, or as good, as I thought I should have, I kept designing on in the interior... it wassss great fun... and terrific practice/// can't emphasize that one enough folks....
Here is a pic of that ugly dear drop design... only partially finished... remember, Ifudged on the shape from the git go... and thus really only had fun doing some further detail for the kicks }P , pretty much shelved... :{ [shhh] ;\
lesson learnt... get that basic shape down as well as you can first
So... IBox it is, or if ya like just call me James...
Anyways... I saw how much fun everybody is having in the C4D thread and I thought what the heck... there is room for one more little app eh...
Wings3D... http://www.wings3D.com
--------------------------------------------
the basics... of box modeling with Wings3D
You download Wings 3D from the link above, if you havn't already got it
Shape and Complexity...
What ever it is you are trying to create in 3D, it must contain certain levels of shape and complexity in it's being, and or road to existance... really... shape and complexity...
really think about those shapes.... how many boxes would it take to fill up that shape with a little tinkering here and there, just to get things right... from the git go ... The key foundation of form if you will
Listen, I was making up a Human Assist Powed Electric Motor Vehicle fo fun a while back, and last night proceeded to desiging yet another, in an wierder sort of tearshape design, and even though I did not have the shape as nice, or as good, as I thought I should have, I kept designing on in the interior... it wassss great fun... and terrific practice/// can't emphasize that one enough folks....
Here is a pic of that ugly dear drop design... only partially finished... remember, Ifudged on the shape from the git go... and thus really only had fun doing some further detail for the kicks }P , pretty much shelved... :{ [shhh] ;\
lesson learnt... get that basic shape down as well as you can first