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RE: the mercator....


stickdiesel

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Guys, can anyone here give a clue as to why i my mercators constantly get jaggerd lines when i apply the spherize filter? The only time i dont is when i use really thin lines, like 1 or 2 px. I understand "pixels are square" and all that jazz, just cant figure why the lines in the tute are nice and sharp while mine are not.

I am not yet crash hot at pushing pixels where they normally wont go, so if anyone could tell me how to get a smooth mercator i would be extremely grateful :D

Cha cha chanks guys

[honesty]
 
Can you post a sample of what your image looks like?
It may help folks narrow down the specific issue you're having.
:B
 
Ok cool, thx.

Are you following the steps outlined in the tute "exactly"? Or are you vearing off in spots?

How did you create those lines?

Is you document in RGB Mode? (under the Image/Mode menu)
 
yep, i have done the tute like 6 times now lol. I have only steered off once and that was when i used a grid fill I created ages ago as opposed to sketch/halftone filter.

And yep its rgb 72 ppi.
 
i created the lines according to the tute.

From memory...

new white layer

filter sketch/halftone pattern>>>>6 px lines


then selected highlights to remove white and maximised by 3 px before duplicating, rotating then merging down.

the first image is the first spherize filter i used, the last, end result of tute....minus the masking section....which i tried with no luck earlier.
 
It appears as though you may be OVER sharpening the lines.

I just went back to that tute and REWROTE the ending -- "Cleanup" section. Try the tute again and see what gives. I think it'll work out ok for ya now.

If not though let me know. :B
 
Thanks for that....

I re did the merc but still get jaggered lines. I did the clean up you suggested and whilst that fixes the blur and makes the lines more defined it doesnt fix the jaggered edge cause by the spherize command.

Looking at your examples, they appear clean and sharp throughout.

heres a look at last attempt.
 
ok i fixed it....

before i applied the spherize filter, i selected the grid, feathered 1 px, deleted the original merc layer and filled with black, this then allowed me to spherize the without jaggered edges. It made the lines blured, but your tips using levels fixed that! :D


Might I suggest adding this before step 7??? For those who experience jaggered lines after applying the spherize filter.

anyhows here my result for first style
 
It's good to see you've resolved your problem Stick but this is still unresolved in my mind. I don't see how your lines could get so jagged under "normal" circumstances.

I can't really add that "step" you did in the tute, because as i said, yours is a very unusual situation... not something most/any other people will experience.

We need to figure out why your lines are getting messed up like that. And there's only a couple reasons i can think of off-hand, but you've stated that you're following the steps precisely, so... i'm a tad stumped.

Can you attach you psd file for me here? Do this ok... create the grid on one layer, then dupe that layer and spherize it. Then save a attach the file here so i can examine it. I want to see a "before & after" of your grid layer.
 
hmm... well i checked out your stuff and... and can't "see" anything wrong... hmmm.... this is very odd. I'd have to say at this point i'm stumped...

Is your monitor's display deoth at 16bit or 32bit? If it's not on 32bit, try changing it to that and do the tute again... just to rule this out as a possible reason.
 
hmm... change your screen res from 1024 down to 960 Stick. 1280x1024 is not a proportionate scale. 1280x960 is.

Just so you know... things may appear a tad stretched vertically.
 
ok heres the thing.....

I checked the effect on 4 machines, 3 pc's and 1 mac...

The only machine it worked on without jaggered edges was the mac, all three pcs had different displays (15 in LCD, 17 in CRT, 19 in CRT) and all in 32 bit colour.

Do you work on a mac by chance? If so can you test the effect on a pc anywheres?

Its not an anti aliasing thing cause it does that, its not a display factor cause have checked all available ranges, and I also tried in 96 ppi as thats what most pc diplays run at, macs 72 ppi. I have tried in 16 bit and 32 bit. I also tried changing to adobe 1998 rgb colour profile to emulate mac default and still no go. arggghhhhhhh i have 0000000 clue.
 
hahaha ya me too man, ME TOO! Aaagh! [upset] :bustagut:

Well it won't have anything to do with being on a PC or Mac... and i use PC too btw. It has nothing to do with your doc setting being at any specific dpi either. That's only a print specific setting.
You're sure that you did/do not have the layer's transparency "locked" or any selection going at the time you apply the spherize filter... right?

Cuz that's about the only other thing i can think of that would cause the lines to get messed up.

Does ANYone have ANY other ideas on this???! [confused]
 

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