spoudastis
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Hi,
Im working on replicating Deckard's ID from the original 1982 Blade Runner. I have the base of the badge completed and am ready to start grunging it up. The general grunge is no problem, I have brushes that will do the trick but I dont know a way to replicate how the text is deteriorated (especially on the back side). I experimented the old fashioned way of making a copy of a copy of a copy but in the end I was never able to achieve the same effect.
The effect I am trying to achieve is like a textured or pixelated halo around the text. Does anyone have any ideas on a way to do this in PS? The badge was made in Illustrator and is now a raster image in PS. I am attaching a jpeg here of both the original prop and my clean badge base.
I appreciate any ideas you can share.


Im working on replicating Deckard's ID from the original 1982 Blade Runner. I have the base of the badge completed and am ready to start grunging it up. The general grunge is no problem, I have brushes that will do the trick but I dont know a way to replicate how the text is deteriorated (especially on the back side). I experimented the old fashioned way of making a copy of a copy of a copy but in the end I was never able to achieve the same effect.
The effect I am trying to achieve is like a textured or pixelated halo around the text. Does anyone have any ideas on a way to do this in PS? The badge was made in Illustrator and is now a raster image in PS. I am attaching a jpeg here of both the original prop and my clean badge base.
I appreciate any ideas you can share.


