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Oh so the realism comes from light and shadow. then what will be our next step? and "blending" is what I didn't expect as another answer :0I used a H&S layer for the uniforms hardware.
Before
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After
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You can go crazy with adjustments! What will help the realism will be in the shading and blending based on the light source.
Did you brushed on a normal layer? Also, would you mind if you try the trick on the face? Thank you!OK..............just a quick example.
This part of the uniform brass looks fake.
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Blur the edges with the Blur Tool...
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Then use the Brush Tool to add/enhance shading! This blends the brass much more naturally.
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Before
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After
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Once all the brass has been blurred and shaded, it will look much more real!
Yes, a new layer. The blurring has to be on the main image. I duplicated that so if I messed up I would have the original.Did you brushed on a normal layer?
I don't have the time for that at the moment. But I will get to it. You will have to mask the face with the Pen Tool.Also, would you mind if you try the trick on the face?
I especially like the chin part, it looks much more smoother and has more depth. Thank you for your detailed description, now I understand better!All of these were done quickly for demo. You take your time. All facial shading done with Brush Tool. Colors are sampled from image and adjusted to liking. Keep it subtle.
Original without texture or shading.
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Facial shading 1 (Light)
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Facial shading 1 (Medium)
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Facial shading 1 (Dark)
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I have also noticed that my screenshots are not quite the same as it appears in Ps.
What type brushes are you searching for?I've searched up for brushes on the internet and overlays but I couldn't find one.
I'm looking for brushes which can express realistic pores/skin textures, as shown in the 1st and the last pictures. I find the pore expression on the nose in the last one pretty cool and realistic, but I don't get how to make it with brushes; it seems it has more than mere brushing over. maybe playing with blending mode/blur?
this is awesome! we're getting better and better. what if we put highlights on the face? will that make it more realistic too?Some additional details. Again, done quickly for demo, you take your time!
Eye's before (Hair is the last thing we do, so it looks fake here)
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Eye Highlighting
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Scars and lips before
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Scars and lips after some detail work and highlighting
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All done with the Brush Tool and a round brush at different settings.
Note: I have also used the Blur Tool and begun blurring the hair.
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Nope. Just one stipple style skin texture brush. The settings vary but that's all you need to use. Don't over complicate the technique.it seems it has more than mere brushing over.
Certainly. That's usually one of the last steps is overall highlighting. It's a process.what if we put highlights on the face? will that make it more realistic too?
If you don't mind, could you please show me the link where you downloaded these brushes? The first one in the screenshot looks pretty nice.Nope. Just one stipple style skin texture brush. The settings vary but that's all you need to use. Don't over complicate the technique.
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Certainly. That's usually one of the last steps is overall highlighting. It's a process.
I've had these for so long that I don't remember where I may have found them or which ones I made myself. But I gave you quite a few links in post #29.If you don't mind, could you please show me the link where you downloaded these brushes?
sorry for coming back late! I was away from my town. I just downloaded some brushes from the links you gave me, I'll try them soon, thank you!I've had these for so long that I don't remember where I may have found them or which ones I made myself. But I gave you quite a few links in post #29.
Also look here: https://www.deviantart.com/tag/brushes?order=popular-all-time
Adjustments can be made to your own liking. I'm just setting you on a path showing you a simple and basic approach.What should be our next step? dealing with the hair? or other adjustments?
Everything I do from here will done using the Brush Tool with a round brush and various settings.