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Another glassy/plastic orb...


Hey Hyper-t

Great work, I know you are young but please tell me you are not 14. Altho we don't discriminate about age - we just become awed by the talent of younger members!

I join the others in welcoming you to PGG
Joy
 
I'm glad I'm not 14. In all actualliy I am 17. I was looking at the profiles and looking at the age differences. I was wondering If I was allowed to join because of my age -_-?. You can call me. "Tret" for short. But I don't mind the full name.
 
Originally posted by Hyper Tret
I was wondering If I was allowed to join because of my age

Of course you are, no problem ;)

Our youngest member is 14 and we also have a Dino (I'm not going go mention his name :bustagut: )
 
Tret, keep up the good work! Age is but a number...
 
Thats easy for you to say Wendy :bustagut: :bustagut:

But yes Tret keep at it, we live on Photoshop time here and as you know when you get into doing a PS project time flys by. :righton:
 
Tret-T

Ok, I got it, you don't like hyper-T. When I said your name, I had in mind the "hyper" as used in hyper connection --not to describe ADD. hee hee hee.

I think I speak for all --we love young people on the boards.IMHO They bring a freshness to the work that isn't possible when one is "over the hill" so ANOTHER BIG WELCOME FROM ME.

jOY:\
 
another version...

Just because... what can I say? [confused] :bustagut: It was such a loooooooong haul....
 
Win

Mmmmmm, nice, wendy. I can never get enough of these and I enjoy the nice view of the country side!
 
very nice Wendy I really like that ... just one comment though .. shouldn't the original glass ball be further away from the viewer as the reflected ball is a mirror image? ... just a thought :) ... image below in case I haven't explained my self properly :D
 
Tx guys!

shouldn't the original glass ball be further away from the viewer as the reflected ball is a mirror image?
ABSOLUTELY... in "reality"! [confused] Call this a "fantasy" piece. [shhh]
 
Marvellous! I really like this one :righton: I know how hard it is to create something like this and I already gave up a while ago. But you can really see that perseverance does pay of. You didn't just add a background, but it's in good balance with the main subject.

Well done Wendy! :righton:
 
Hey let me add my 2cents too ok? [honesty]
Ok... my 4cents then...

First, the effect looks great. Nice job Wendy. You've apparently thought a lot about it, and it shows. Good stuff. :righton:

And 2nd... this makes for a gr8 "case study". :D

Now...
About the perspective distortion on the reflection that namvet mentioned...
First off, i agree completely with the observation. For this type of thing, we have to keep in mind that the 'depth' of the viewpoint is dependant on the height from which you're viewing the scene. The angle you exampled namvet may be correct, given the height you put the viewer at, but that specific height/viewpoint in your example may not be applicable to Wendy's image. But i think we're all aware of that.

I always find it a tough thing to visualize myself. I mean... as a viewer of the scene in a photo, it's hard to imagine what angle we're on compared with the objects we impose into the photo. I think it could help though drawing it out righly, like namvet has done. Generally though, i just use my eyes.

Here's an interesting question/problem to work out...
What if Wendy's orb was so big, that it almost completely filled the open area above the water? BUT... was elevated to half its own height off of and above the water. AND... it was as far away from the obsever's eyes as that tall dark green tree along the right edge of the photo.
Problem:
How would you visually convey this 'depth' to the viewer? And where do you think we'd see the reflection in the water?

This is a hard thing to make look really believable.
And one of the reasons, i think, is because of the lack of "depth" usually seen in a photograph. But what if we 'faked' that? How would it effect the overall look/feel of the image?

Here's my take on Wendy's photo, with some artificial depth of field added to the scene surrounding the orbs. Take note too that the orb i added is not a solid glass ball like Wendy's is. Mine is hollow -- which simply allows the image behind the orb to show through a little (through tons of surface highlights), and does not distort it.

Question:
How large is my orb, compared to the trees to the right of it?
And how far 'back' into the scene is my orb located, compared to it's surroundings?
Can you think of any visual way of conveying this to the viewer?

Have fun! :D
 
Tx G-Man & Mark!

You raise some good questions, Mark! Hmmmmmm......:\ Back to the drawing board.8[
 
your devoted student is back.

Okay Mark, your "devoted" student is back and this is what my eye is telling me, in answer to your questions

Based on where the reflection in the water is and based on the size of it... and based on the visual depth that your blurring has given to this image, I put your orb at approx the 30% mark of the forefront and man, it?s huge (almost half the size of the trees)!
 
I try again...
 
Great images there wendy. I really like the background images, where do you get them and would it be possible for me to get a copy of them?

Mark, good points, having never been formely taught anything about graphics, I kind of teach myself on the internet, I don't know all of these things about perspective and how to create the illution of whered the orb is. Every time you post about stuff, it's like a lesson to me. Kewl, keep it up.

Sanby
 
Thanks for the kind words Sanby... but to be honest, i'm learning as much as everyone else when i ask questions like these about graphics. ;)


Nice image Wendy, your getting the right idea now.

Your answers to my questions are pretty much smack-on.
I pictured the orb to set back at about the position where that wjite line above you signature ends. And yes, it's about 1/3 the height of the tree.

One question you missed though, and i think it's the most important:
"Can you think of any visual way of conveying this to the viewer?"

There are 3 specific ways i can think of that will tell me visually how to "read" an image effect:

1) Is there a reflection of the object somewhere, that i can use to judge height/placement/depth of the imposed object?

2) Are the highlights/shadows correct, and do they convey a sense of 'depth' to the object?
(i noticed that no one mentioned the incorrect highlight on MY orb in the above photo) ;)

3) Does the object reflect it's surroundings at all, that i may use that info to better judge the placement of the imposed object, within the photo's scenery?

These 3 elements combined can give you enough info to fully decide whether an object that's been imposed within an actual photo looks like it really belongs in the photo. If one, and sometimes 2 of these elements are missing, realistic effects can still be obtained; depending on the scene and extent of the imposed effect. However, you'll usually want at least 2 of these elements in the image.

Not to be a smarty pants... but i think my gallery image called "Water Enigma" is a good example of what i'm trying to explain here. The orbs seen way in the background posess only 1 of the above qualities (highlights/shadows), but still look like they're within the scene.

Just some more food-for-thought. [honesty]
 

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