dv8_fx
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oh yeah, definitely, I agree! I might pop it into a game engine actually, it's my cheat sheet for rendering, mainly because it provides a more accurate representation of how it looks in a game, which is what it's targeted for but also the lighting is pretty good in Unreal 4
Used in a game, people may not give notice to how dark it looks. For as long as it does what it's supposed to do, game players are wowed by the firing the hell out of the enemy part.
But as one who tweaks with 3d on occasion and who appreciate fine 3d models (gamers too, actually), the preview presentation is the WOW factor - seeing it in the light of day (not in a night scene).
But that's just me talking.... I enjoy seeing every detail and color of a 3d model rendered on a white background lit with 360 degree day ambience lighting......