Eggy
Retired Moderator
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Do you also feel that the interior should be lit some more?
Not too much, I'll lose all the nice contrasts and shadows.
This can also be done in PS after the final render.
Consider it a 'shady' diner...
I'll work on it later tonight, now its family time...
Hmmmph,
I will need way more practice and knowledge to make a believable inside scene.
I'm not happy with this but this is as far as I can go, so far...
I think you did a very good job on this one Lambert.
Though the 'look and feel' is still to artificial, as you already stated yourself.
This'll be the hardest part to master. To create a pleasant and inviting atmosphere for an inside scene.
Everyone will always compare a constructed 3D scene with a photographed scene. I think our brain is conditioned to react like this.
Anyway, I admire your efforts to reach such a good result.
Thanks David...I think to make something like this 90%-100% realistic must be a tremendous work, as i said before i see everything too homogeneous in colour and light, every thing reflects light and colour so has to be a variation in colour and light in every (detail, zone).
Also i keep saying what i said about the light of those windows XD.
For what i saw when i was playing a little with 3D ( 1 week ), blender have some limitations when you want realism. 3dsmax was better.
3dsmax
View attachment 80382
I think with the knowledge you have now it's time to try a more advanced program.
Cheers!
As you've seen Chris I've still a long way to go...I found this in a Blender forum. I think it might be interesting for you.
https://blenderartists.org/forum/showthread.php?440795