NPR ...
or, if you like, Non-Photorealistic Rendering...
What do you know about it, and what have you done thus far with it... ???
Please post some links if you have any to share, and/or some worx, and/or just some ideas regarding this subject...
Personaly I got turned on to NPR by viewing an artist's work over at Renderosity, who goes by the name of TOXE... fantastic style of NPR to say the least... infact his most simplistic modeling combined with NPR is a winner style in my books... hehe, wish I came up with the simplistic modeling style he makes use of here
it would seem that you may have to be a member of Rend... in order to view, but here's the link for those who wish to see what has gotten me so excited ... the three b/w worx at the begining of his gallery... so simple, yet wow, what a great style
http://www.renderosity.com/gallery.ez?ByArtist=Yes&Artist=TOXE
So there ya have it... one example of NPR...
and... I am wondering just how effective it is to utilize toon shading within a 3D app for NPR vs simply rendering out your files as per normal say raytrace rendering, and then doing a batch up via a filter appllied within one's 2D image editing app... what's anybodies take on this?
looking forward...
gidgit
or, if you like, Non-Photorealistic Rendering...
What do you know about it, and what have you done thus far with it... ???
Please post some links if you have any to share, and/or some worx, and/or just some ideas regarding this subject...
Personaly I got turned on to NPR by viewing an artist's work over at Renderosity, who goes by the name of TOXE... fantastic style of NPR to say the least... infact his most simplistic modeling combined with NPR is a winner style in my books... hehe, wish I came up with the simplistic modeling style he makes use of here
it would seem that you may have to be a member of Rend... in order to view, but here's the link for those who wish to see what has gotten me so excited ... the three b/w worx at the begining of his gallery... so simple, yet wow, what a great style
http://www.renderosity.com/gallery.ez?ByArtist=Yes&Artist=TOXE
So there ya have it... one example of NPR...
and... I am wondering just how effective it is to utilize toon shading within a 3D app for NPR vs simply rendering out your files as per normal say raytrace rendering, and then doing a batch up via a filter appllied within one's 2D image editing app... what's anybodies take on this?
looking forward...
gidgit