Redfisher67
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There was a time when I could remember how to do this but I've been away from PS for a while and need a refresher.
I have baked out ( from 3D software) some ambient occlusion/shadow maps that I want to use as shadows. I want to mask out the ALL of the white and replace it with transparency. I recall having to use a 50% grey fill to accomplish this but my brain has locked up.
Any help would be appreciated.
HF
I have baked out ( from 3D software) some ambient occlusion/shadow maps that I want to use as shadows. I want to mask out the ALL of the white and replace it with transparency. I recall having to use a 50% grey fill to accomplish this but my brain has locked up.
Any help would be appreciated.
HF