What's new
Photoshop Gurus Forum

Welcome to Photoshop Gurus forum. Register a free account today to become a member! It's completely free. Once signed in, you'll enjoy an ad-free experience and be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Illustrator Looking to make a 3D diagram... for science!


sancor

New Member
Messages
3
Likes
0
Hi all,

I'm looking to make a 3D diagram of a particle that I'm making in my lab. Basically, I'm looking to make a spherical model that has cylindrical protrusions from the surface. Something vaguely like this:

3d ball with surface.jpg

I'll want to be able to have control over the heights/lengths of the cylindrical protrusions as they'll be representative of different features on my particle. I might also be interested in having a cut out from the sphere to show internal details. Kind of like this:

earthXjup.jpg

I'm hoping someone might have an idea of how to do this leveraging Illustrator's 3D capabilities to perhaps make the initial sphere, then somehow incorporating the protrusions. But, I would also like to know if people think this would be too challenging to do on Illustrator.

Cheers,
S
 
I would say it will take a bit of work, & a good knowledge of the 3D in Illustrator, but it should be possible.

I think being able to alter the height/length etc of the bolts might be pushing it a bit.

3D modeling in Illustrator - This tutorial is a good start to understanding how it works.
 
Take a look at Google Sketch-up -- it may be all you need.

Or, if you want something with more capabilities, and if your university has a site license, ProE, is a very expensive, but very good, 3D drawing / design program. Both can do 3D modeling a lot easier than Adobe Illustrator.

Tom M
 
Thanks Tom,

I'm getting acquainted with SketchUp now, and I think it will serve my purposes really nicely.
 
Great! Glad to have helped. If you can post the results, we would love to see them.

Tom

PS - BTW, after working on a rendering in a program like Sketch-up, a quick final pass through PS often can add some realism to what you just constructed.
 

Back
Top