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Hey, how is this edge with a depth made?
That gray seems a level below the main texture without being to much.
I've tried bevel,stroke...it becomes to hard and not subtle.
btw,I can't make a rounded(feather) edge without it becoming blurry when I fill it(uncheching anti aliasing doesn't work) Round edges get's blurry while 90* straight don't.
That gray seems a level below the main texture without being to much.
I've tried bevel,stroke...it becomes to hard and not subtle.
btw,I can't make a rounded(feather) edge without it becoming blurry when I fill it(uncheching anti aliasing doesn't work) Round edges get's blurry while 90* straight don't.