twotimingpete
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I'm a bit of a nerd and I've been drawing comics and doing animated sprites and stuff for a while, and I use photoshop for everything, start to finish. I don't even sketch on paper.
I use the brush tool for most stuff! for example, this is all brush (although I started with a font for the letters in the logo, originally)
here's some of my comic examples!
Matt White's Art: Silver Sun Pages
for me, I lack any formal training in photoshop, so while I may be underskilled and ignorant in some areas of photoshop, I've figured out strange approaches to other things that get results.
I also use the animation window to make simple frame by frame animation, as I aspire to make a video game (never finished one yet).
for something like this, a run cycle that has several different aspects of movement (legs, head, rotation of head, etc), I actually use many layers to seperate different actions. For instance, typically start by animating the legs and body and then working in the arms and head. there may be software that's better geared towarsd managing this, but I don't like trying to learn new things.
I use the brush tool for most stuff! for example, this is all brush (although I started with a font for the letters in the logo, originally)
here's some of my comic examples!
Matt White's Art: Silver Sun Pages
for me, I lack any formal training in photoshop, so while I may be underskilled and ignorant in some areas of photoshop, I've figured out strange approaches to other things that get results.
I also use the animation window to make simple frame by frame animation, as I aspire to make a video game (never finished one yet).
for something like this, a run cycle that has several different aspects of movement (legs, head, rotation of head, etc), I actually use many layers to seperate different actions. For instance, typically start by animating the legs and body and then working in the arms and head. there may be software that's better geared towarsd managing this, but I don't like trying to learn new things.