I'm honored to get a reply from you Ms. Grundsten. Your practicality to your imagination is humbling to put it mildly, guess it just goes to show that you're firmly grounded in your work and surreal world. I'll definitely take your advice on considering, every bit of detail to fit the bigger picture, to the bank and invest my all in it. I'd kill to watch you work, I'm sure that I could learn a whole lot from your work-flow alone. The texture I was referring to earlier is the blonde woman in a blue dress holding a lizard on a leash, it's on the first page of the fantasy category. Again thanks for taking time to answer my question.
I am sorry for my late replay on this...
Its over a year since I made that work. But I have opend the old Psd file so I can see how I did this one.
First the girl, I have removed some of the color with hue saturation. Then I have put a new layer, 50% grey with blend mode soft light on top of the girls layer. Then with white color and a soft brush and very very low opacity painted her skin lighter and lighter.
I also have lighten up her skin with curves. Inverted the layer and paint the skin with white foregrounds color.
To get her dress blue I used hue saturation and chosed a blue color. (the color can be changed anytime later on) Eaven that layer I inverted and then painted the dress
(white foregrounds color)
Its hard to explain every detail because the language. When I work i try so many different things to get the effect I want.
To get nice details I use Dodge and Burn. Shadows and lights is necessary for the depth. But Dodge and burn is also perfect to lift up small detals.
I work a lots with Dodge and burn. Highlights lift the details up and shadows for the depth
Only when I shall do something very white I use a brush with white color on a 50 % grey layer
(blend mode Soft light) instead of Dodge and burn.
Back to the image...
I work almost the same with the backround. This backround is made by more then one photo. So I have to set the right color on every detail.
I also remove some of the contrast because I dont want the backround too sharp.
When the image is almost finish its time to set the final color. For that I usually use Color Balance. And this layer on the top.
I start to experiment and I feel in the stomach when the color is right. On this one I also have a blue gradient on the top.
haha wow! I know this is not all. But this is a little how I have worked with this one.
I also want to say that I always use clipping mask when I work with the model. Its much more easy when it comes to change color, shadows and things like that.
The english is soooooo bad, I know. But I hope you still understand this.
If you have more questions I´l be glad to answer with my wonderful english!
Here is the image you are talking about. You can also see the original.