Hello everyone
I'm trying to create a bump map for use in 3D rendering (3ds Max). This is the diffuse map i've created:

Problem is, no matter how much i fuss around with exposure, curves, hight pass filter, this is all i'm getting:

As you can see it is very "jagged" and looks terrible when rendered. I tried to clean it, but despeckle doesn't do it.
I need something clean looking, like this one:

What is the proper way of creating this kind of bump map?
Thanks in advance!
I'm trying to create a bump map for use in 3D rendering (3ds Max). This is the diffuse map i've created:

Problem is, no matter how much i fuss around with exposure, curves, hight pass filter, this is all i'm getting:

As you can see it is very "jagged" and looks terrible when rendered. I tried to clean it, but despeckle doesn't do it.
I need something clean looking, like this one:

What is the proper way of creating this kind of bump map?
Thanks in advance!