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Thanks. I understood that it was using only the path, not the shape object! Good. This will be fun.


I played with the other example and made a replica, but not nearly as good. Which means my method is very likely not the same. The idea is there. That's an interesting discussion in your link SCTRWD. I used a displacement map. I think adding the liquify filter might just wor to round it out more. IDK if it would work as the only method, unless one is expert using liquify. Hey Paul! If I get anywhere, I'll post results.


Back to u6s68! How is it coming? Did the replies help you? Have you accomplished results you'd like to post? We'd love to see your work.


What is our favorite program/app? (Hint - it begins and ends with the letter P)
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