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Displacement maps


PAKMN

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I have been playing with displacement maps and saw a tutorial where you use two different channels.My question is how can i apply two different channels to my pic. Have been using one channel and saving it then applying it to my pic using the displace filter . [excited] Seems two channels will work better, but how do I save them both to apply? hope I explained this ok.
 
This should do ya:
Channels

Page 2 still needs a tweak on the wordage, but it's servicable.
 
Thanks

Hey Stroker
Knew it would be you to answer this one, took a quick look and will spend some time later with your channels.
Thanks :righton:
 
Saving

Well looked at you channels example and see a lot there to learn, Question is, when creating a dispalement map,I save one channel to use, you are showing that displace uses the first two channels, How do I save both channels to apply when the displace, dialog ask as to where the d map is located.
 
All Channels are saved in the PSD.

Let's say you want to make a 2-channel D-Map with an RGB document. Red is the first channel (horizontal), and Green is the second channel (vertical). Both of these channels are saved in the PSD.

Get comfy working in/with the Channels palette.

Hmm... something tells me this might be tough. Sounds like your light hasn't gone on yet. You know, epiphany or something.
 
Light

Your right Stroker. the light isnt on yet. but will be percistant and look at all your stuff, Im more of a hands on person, never could get much from just reading how to do something, I had to do it to see what it was all about.Thanks for you imput. [excited]
 
When Steve makes a D-Map, he usually uses a Greyscale document. So, in the Channels palette, channel 1 is "Greyscale" and channel 2 is (commonly) "Alpha 1". Just save it as a PSD and it's all there.

When you run Displace, Horizontal will be Greyscale (channel 1). Vertical will be Alpha 1 (channel 2).

Is that light on yet?
 
If you ask at the Gurus Network message boards, I'm sure Steve will answer within 48 hours. He is tons better at explaining things like this than I am.
 
dual channels

Hey PAKMN;

Near as I can figure, the source of your confusion comes from thinking that 2 channels needs to = 2 files. No wonder you're confused when the Displace filter only lets you load one file!

There are a couple of ways to accomplish bundling 2 channels into one file. You indicate you have already had success with a single channel D-map, so we're already ahead of the game.

Option 1 is Stoker's preference - use an RGB file and just ignore the presence of the blue channel. Fill it with 50% gray if you want, leave it alone if you want. Whatever - Displace will pretend it doesn't exist. If the channels palette isn't already visible, choose it from Window>Channels. It it's an RGB file you'll actually see four items: the composite (RGB), and then Red, Green, Blue. There you go - multiple chnnels, one file.

Option 2 is to create a grayscale image - either from scratch (File>New, choosing grayscale) and then clicking the new channel icon at the bottom of the channels palette.

Option 3 is to start with either a grayscale or an rgb file and choose Image>Mode>Multi Channel and then again click the new channel icon.

(BTW - if you highlight a channel in an existing file, choose "Duplicate Channel" from the flyout menu top right channels palette and select "new" as the destination, multi channel is how the new file comes into the world! This is in fact pretty useful if you have a source image you want to use for the distortion.)

However you do it, you wind up with a single file containing (or at least capable of containing) more than one channel. This should be saved as a psd file, and becomes the one file to load in the Displace interface.

Final note, and a VERY critical one if you are following along with Stroker's excellent tutorials. Recent versions of Photoshop have an obscure little checkbox in the preferences settings: Preferences>File Handling> "Always Maximize Compatability for Photoshop (PSD) Files"

Wow. That's a mouthful, isn't it? What does it mean? It means in addition to whatever layers you may have created in the PSD, Photoshop invisibly saves a FLATTENED version too. Okay - what does THAT mean? There is good news and bad news. The bad news is - the saved files are bigger than they need to be, 'cause they carry the baggage of the flattened data. The good news, from Adobe's position: it means that you have the illusion that InDesign will actually accept layered PSD files. :\ The REALLY good news, if you work like Stroker, is you can create a VERY complex, layered psd file (including complex curves adjustment layers) and it STILL behaves itself as a D-map. Took me the LONGEST time to figure out how he could get layered files to work and I couldn't. Turned out stingy me was set to minimize file size, while he was set to maximize flexibility and to hell with file size. Whatever. Just thought you should know.

Hope that helps turn the light on!

Steve
 
Goose bumps, man. Goose bumps.
That was beautiful.
Thank you.
 
B7
Great detailed explanation snelson! :righton: And, welcome aboard! :)
 
Wow.
That seems to be agreat explamation Snelson, thanks. Between you and Stroker its starting to light that bulb. Thanks [excited]
 
Thanks for the warm welcome! I sincerely hope that has helped turn up the wattage on your lightbulb, but please feel welcome to contact me by e-mail if you still have issues. This is a VERY busy time of year and I can't promise to be visiting this board with the regularity I might want to, so if you post a question and I don't answer - bug me directly okay?

Steve
 

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