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DESPERATE for help with warping/fitting/shaping a layer in a DDS file!!!


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Ok, how should I word this. lol I'll try to be direct, so here goes it then. I have a .DDS skin texture for the game Fallout New Vegas that I am trying to recolor the pants part of the skin/texture. It is colored and textured so that it looks like a pair of cargo pants, but I am trying to find a way to make just that portion of the image look like a pair of light blue worn denim jeans. I have a second file that has exactly and precisely the exact image of what I am trying to make the pants look like, but they are both shaped differently. The blue jeans image is a perfect square, but the cargo pants texture/skin is actually a part of a larger image and it also has a really funky shape that couldnt be any more different from the simple square/rectangle that the jeans image I am trying to lay over it is. I hope that I have relayed and typed this correctly, because I am honestly nearing my wits end here with this. lol I have tried to embed the two images that I am talking about, but if for some reason they arent visible, then toss me a PM or and E-mail and I will send them directly. PLEASE ADOBE PHOTOSHOP GODS, HELP ME!!! lol

Untitled.jpglowr_diff_005_c_uni.jpg
 
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What I did was took a rough clip of your selected area copied and pasted over the denim skirt made the layer overlay mode combined both layers while leaving the selecting still active(marching ants) then copied it again .is this what your trying to do?View attachment 1384
 
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Well, to some extent. lol I was actually trying to figure out a way to stretch out/warp/resize the square/rectangular denim jeans image to where it would fit within the shape of the cargo pants outline. But I do want to give you my thanks though, I cannot even begin to try and describe how damned long I have been trying to figure this out. And to have actually gotten a response from someone with the know-how actually sort of gives me the hope that there may in fact be a light at the end of this damned khaki colored tunnel. lol
 
You could fend a larger denim texture that does not have seams/stitching etc. and overlay it onto the entire leather texture pic, then mask out the parts that are not needed and play with blending modes until it looks right.

You can then easily touch up certain areas that need it until you get the look you are going for.
 
How exactly do I make a new layer of only the tan pants cut out and still have it retain its same shape. So what I understand from your advice is to cut out/crop out just the outline of the khakis and then make that cut out have its own layer, right? lol
 
I don't think you need to do all that cutting. You can simply drop the denim layer over the top of the whole image and then change the blending mode to something that looks good, maybe Overlay for example.

If you want us to play with it for you upload the full size texture without text over it. I'll give it a shot if I have some free time.
 
Oh, and if I overlayed the denim jeans pic over the entire tan skin pic, then how am I supposed to make only the tan pants show the overlay?
 
Watch some tutorials on masking, it's a lot to explain here in depth. The basic idea is you can make a mask on any layer to hide parts of it, so in this case you can mask off the parts of the denim which you do not want to show. When you color parts of a mask black they hide the layer and when you color it white it reveals the layer.

Here's an example, I put some denim over the image, set the blend mode to Vivid Light, and dropped the opacity to 90%. Then I added a layer mask and painted black around the oddly shaped piece:

jeans.jpg
 
If you want to keep all the stitching/fold/belt loops etc. from the original image you could first color balance or hue/sat adjust the colors to it matched the denim more and then make the denim texture slightly more transparent or use a different blending mode.

When you load this in Fallout New Vegas I think it will automatically load the right parts of the texture based on a separate map, so the masking may not even be necessary at all.
 

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