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I once used the same technique with gradients in Difference mode like the ones shown in gedstar links, but instead of Emboss filter, etc.. I applied it on a Depth map texture in 3D( "Create New Mesh from Grayscale" command)

This way you can get perfect 3D look and real distortion of the photo's contents.


Advice:

use 16 bit mode for Depth map and 0 Smoothness for gradients.

scale the paper in Z direction to get needed depth and rotate it as you like.


What is our favorite program/app? (Hint - it begins and ends with the letter P)
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