Hi All,
I'm looking for a more realistic way of creating grout. Basically what I have is an underlying seamless texture with a 2px grid sitting on top (pillow emboss)...it's just not realistic enough though. I'd really like to find a way to add some jaggedness to it so the edges aren't so perfect. I've tried the distort/ripple filter, but that really didn't look good...it kept the corners sharp. I also thought the Custom Shape Tool may work if it was one long squiggled line tiled into a grid, but that won't necessarily look great either since the tile's corners won't be rounded.
I'm looking for a quick workflow if possible, as the tile size may vary (6x6, 8x8, 12x12, etc.).
The attached screenshot has the original tile on the left side and psd file on the right.
Anyone have any ideas? I'd really appreciate any assistance you can provide.
Thanks!
I'm looking for a more realistic way of creating grout. Basically what I have is an underlying seamless texture with a 2px grid sitting on top (pillow emboss)...it's just not realistic enough though. I'd really like to find a way to add some jaggedness to it so the edges aren't so perfect. I've tried the distort/ripple filter, but that really didn't look good...it kept the corners sharp. I also thought the Custom Shape Tool may work if it was one long squiggled line tiled into a grid, but that won't necessarily look great either since the tile's corners won't be rounded.
I'm looking for a quick workflow if possible, as the tile size may vary (6x6, 8x8, 12x12, etc.).
The attached screenshot has the original tile on the left side and psd file on the right.
Anyone have any ideas? I'd really appreciate any assistance you can provide.
Thanks!