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John, I would like to know your method of randomising the joining areas of the given tile so that a repeating pattern does not appear at the joints. Surely, it was not manually modified on the 5000 X 5000 size image which means at least 100 joints horizontally and 100 joints vertically.yet when backed out, will still present a repeating pattern look
Will do @polarwoc. I just made it up on the fly so will post it on the Tutorials forum later tonight or tomorrow. Caught up in some other activities tonight at home. You are right definitely not manual.John, I would like to know your method of randomising the joining areas of the given tile so that a repeating pattern does not appear at the joints. Surely, it was not manually modified on the 5000 X 5000 size image which means at least 100 joints horizontally and 100 joints vertically.
I always first try to understand what is actually desired.
Since you are referring to PSP and its filter, did you want a tile that creates a non-repeating pattern or at least semi-repeating pattern that ends up looks as your rock wall.
Hi Kamuix
If you work with 3dsmax you should be familiar with using textures and maps.
Have a look here:
Textures for 3D, graphic design and Photoshop!
www.textures.com