i have this old game, shoot me if i've asked this before. but i've retextured a tank (it isn't ghost recon, it's Soldiers:Heroes of World War 2) and the BMP seems to use Transparency, but there is no way to make the BMP transparent anywhere, and if i save in 32bit colour, the whole thing is invisible (comical but there we go)
Would an alpha channel possibly solve this, does the BMP format support alpha channels?
Would an alpha channel possibly solve this, does the BMP format support alpha channels?