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3D Blender Rubik Cube


Eggy

Retired Moderator
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:shocked:
I started manipulating objects mesh and I wanted to put a rounded bevel on a cube.
Using edge select and vertex select it took me one and a half day to put a rounded bevel on a cube.
What's the problem you would say? The intersections of the corners, that was a huge problem that made me start all over again and again.
When I finally managed it I saved the rounded cube as an .obj to use it to make this:

Rubic Cube.jpg

Please do comment...
Meanwhile I'll have a cup of coffee and reflect on why I did started with this...:eek:
 
Nice result Lambert :thumbsup:

I feel your pain, I've been doing plenty of restarts myself :shocked:

With some of this :banghead: loads of this :bangdesk:but when you finally get to the end and see the result there's lots of this :happy:
 
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Thanks Ged!

Yep, there's a lot to learn and a whole new ball game, nothing to relate to PS.
The principle though is the same as with PS, practice, practice and then some more practice...
 
Yes I could have Ged, but I'm in the process of learning how to manipulate a shape via edge and vertex select.

I actually took the hard way to do it just to learn...:cheesygrin:

One day I'll have to know this when starting manipulating more complex shapes.
 
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Oh yeah :shocked:

That's why I did skip the presets and started right into edge-vertex and face manipulation.

A good idea? Not sure but eventually I'll have to learn that too...

Sometimes I still do tutorials just to get the hang of it. (If thats even possible :cheesygrin:)
 
Thanks Chris!

Hats off for you for ever starting with Blender.
I know its only 15 days but I feel I've aged a year.
Ah well, sometimes the result is nice and therefore rewarding...
 
I'm sure after a certain time it'll be less exiting to create images with Blender, and you'll find your own rythm in this matter.
I personally tend to drift back to PS lately.
 

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