Eggy
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This is one of the many attemps to apply materials with UV mapping.
Not perfect, far from..but I learned its not evident to apply a material on a modified shape.
I thought lets start with a cylinder and use this cylinder to extrude the wings and tale section in one part.
I couldn't find a way to apply the 'hull' texture' on it in one part so starting back again with separate parts.
I also learned you can work in layer too and use a background directly in Blender.
This started as an exercise and the proportions aren't correct but it turned out not too bad so I'll post it.
Only the decals are in PS.
Not perfect, far from..but I learned its not evident to apply a material on a modified shape.
I thought lets start with a cylinder and use this cylinder to extrude the wings and tale section in one part.
I couldn't find a way to apply the 'hull' texture' on it in one part so starting back again with separate parts.
I also learned you can work in layer too and use a background directly in Blender.
This started as an exercise and the proportions aren't correct but it turned out not too bad so I'll post it.
Only the decals are in PS.