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3D animating a cereal box in max


smdubin

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hey guys. i've been working on this concept for a portfolio where a cereal box is still then runs a little, does two forward flips and curls up into a ball. it then rolls, constantly banging off the walls like a pinball. the camera is following the ball wherever it goes. it stops rolling curls back out and does two forward flips then either takes a bow or does some hulk hogan poses. do u guys think this is a strong idea? or should i try to think of better concepts ? any suggestions or tips?
 

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