Hi folks, here's an interesting tidbit I've run across that I'm rather confused about. I just built myself a new machine to run stuff like 64-bit PShop CS5 and whatnot, using Win7 64-bit. The machine isn't exactly completed (still waiting for some additional memory and hard drives), but it is up and running for testing purposes.
So overall things seem fine and I decide to try a simple test to see how spunky the box cranks with 64-bit PShop, and I discover something weird. I open a relatively large file, 5182x5700 pixels CMYK with 18 layers, 9 alphas, and 4 paths. I choose the brush, pick a soft brush and max it to 2500 pixels. I run it diagonally across the image to see how well it'll paint, and it staggers along in quite a clumsy manner.
Curious, I start up my older 32-bit Win XP machine and repeat the process on PShop CS3 and, although sluggish, seems smoother and faster. I decide to time the brush stroke complete time, and I get roughly 1.9 seconds to finish drawing on the 32-bit machine, and 2.1 seconds on the 64-bit box.
I then decide to open the 32-bit version of PShop on the WIN 7 machine and repeat the process and I get 1.5 seconds on the draw.
I'm at a loss as to what to think about this, considering the differences in the hardware and OS. Unfortunately at this time I can't place links here (what's up with that?) showing CPU-Z overviews of the machines, but in short, one is an old Athlon 64 X2 4000+ CPU on an MSI MS-7309 motherboard with 2 gigs of ram and XP 32-bit, and the new machine is a Phenom X6 1055T CPU on an MSI 870-G45 motherboard with 8 gigs (so far) and Win 7 64-bit
I don't know about anyone else here, but that's quite a difference in hardware to me, don't you think? Granted, I still need to set the memory to dual channel (done,actually), and the Win 7 box still needs a scratch disk (also done, the machine is complete now except for additional ram), but you get the idea.
So I'm curious about what you folks here think about this little scenario. Thanks for your input.
So overall things seem fine and I decide to try a simple test to see how spunky the box cranks with 64-bit PShop, and I discover something weird. I open a relatively large file, 5182x5700 pixels CMYK with 18 layers, 9 alphas, and 4 paths. I choose the brush, pick a soft brush and max it to 2500 pixels. I run it diagonally across the image to see how well it'll paint, and it staggers along in quite a clumsy manner.
Curious, I start up my older 32-bit Win XP machine and repeat the process on PShop CS3 and, although sluggish, seems smoother and faster. I decide to time the brush stroke complete time, and I get roughly 1.9 seconds to finish drawing on the 32-bit machine, and 2.1 seconds on the 64-bit box.
I then decide to open the 32-bit version of PShop on the WIN 7 machine and repeat the process and I get 1.5 seconds on the draw.
I'm at a loss as to what to think about this, considering the differences in the hardware and OS. Unfortunately at this time I can't place links here (what's up with that?) showing CPU-Z overviews of the machines, but in short, one is an old Athlon 64 X2 4000+ CPU on an MSI MS-7309 motherboard with 2 gigs of ram and XP 32-bit, and the new machine is a Phenom X6 1055T CPU on an MSI 870-G45 motherboard with 8 gigs (so far) and Win 7 64-bit
I don't know about anyone else here, but that's quite a difference in hardware to me, don't you think? Granted, I still need to set the memory to dual channel (done,actually), and the Win 7 box still needs a scratch disk (also done, the machine is complete now except for additional ram), but you get the idea.
So I'm curious about what you folks here think about this little scenario. Thanks for your input.