This is not a tutorial as I don't know where this will be leading to: everything is linked with everything in digital art, and how can one talk about one option without invocating the rest? In the end, it all comes down to pixels. Pixels that, when made fine and dense enough, trick our eyes into believing we see a continuous form. But do these pixels come from scratch, from a scan or a digital camera? And what is their ultimate goal: the web? Print on a desktop printer at home, or a professional offset printer?
Many books have been written on the subject, and by peole who know infinitely more about Photoshop than I do. But no-one ever gave "my" answer. And it isthere that the spirit of this site and these forums can be found : experiment and try to find what your own answer is to that particular question, your own solution to that problem. And that is what I will try to explain here. So it will be more of a way of thinking than a clear answer.
Sharpening. Everyone who uses Photoshop does it. Some people do it even before they open the image in Photoshop as their scanner's software permits it, everyone observed at some time that it can produce artefacts and that it, bizarre as it may sound, can produce an image that seems to be less sharp than what they started with.
In fact: sharpening does not make anything more sharp. It only appears to do so. When there is more contrast between the edges of an object and its surroundings, we interpret this as being more sharp. But increasing the contrast does not really sharpen anything. So let's take a look at how Photoshop tries to make us believe it has sharpened our image.
Under Filters>Sharpen, we find three options that are quite useless when compared to the fourth one: sharpen, sharpen edges and sharpen more. The fourth one is Unsharp Mask. Bizarre that a sharpening tool can ber the name "Unsharp Mask" isn't it? But the explanation is simple. When one places two perfectly registered films on one-another, one that is sharp, and one that is blurred, the result after exposure will have clearer discernable edges because the contrast between edges and their surroundings is enhanced. Hence the name "Unsharp Mask".
When we look at the dialog window for this tool, we see three different settings: Amount, Radius, and Threshold. People who begin with Photoshop usually tend to use a trial and error method to get some acceptable result. Three sliders do offer a wealth of possible settings indeed. But which one is right? Right for you? Because it always comes down to a question of personal interpretation.
Let's use the little grey cells.
1/The Amount slider goes from 0 to 500%. If this should be the sharpening effect itself, it would not go beyond the 100% boundary. The Radius slider goes up to 250 , no matter how big your image is. It is measured in pixels. The Threshold slider goes up to 255 levels. The units are levels, and the number is one less than 256, the number of greyscale values we have in the 8 bit system, white and black included.
2/A little experimentation shows that higher values of Amount intensify the sharpening effect. And that the Radius controls the thickness of the edge.
When we set the Amount to maximum, meaning that the sharpenuing will be done with maximal intensity, we can drag the Radius slowly to the right. We can observe how the contrast between the edges and the surrounding pixels grows, simplifying the image as light becomes lighter, and dark becomes darker. We also observe that our computer needs more time as this is very processor-intensive, most certainly as we approach the right-hand side of the slider where the effect will be spread out over 250 pixels.
The third slider, Threshold, seems to do the opposite. Dragging this slider to the right nullifies the sharpening. Intermediate settings show how the pixeisation, the noise if you will, becomes less apparant. It sets, as its name says, a threshold value. This it does by comparing pixel values. The number you enter is the threshold. It decides whether a difference in brightness is enough to apply sharpening or not. In this way, it can be used to eliminate noise.
So the conclusion is that when we use Unsharp Mask for sharpening, we do best to set the Amount to maximum and then look for the lowest possible setting for radius, so as not to lose valuable pixel information. Then we try to set the Amount to a lower setting, once again as low as possible, but enough to make the effect clearly visible. If we see that we get noise (more about that in following parts of this chautauqua), we gently slide the Threshold a bit, but here also the value must be as low as possible.
Note: I take the liberty to keep this thread closed until I have finished with the subject. Then we can start a discussion. Be shure that many more related options will follow, like partial sharpening, channel sharpening and alternative methods.
Many books have been written on the subject, and by peole who know infinitely more about Photoshop than I do. But no-one ever gave "my" answer. And it isthere that the spirit of this site and these forums can be found : experiment and try to find what your own answer is to that particular question, your own solution to that problem. And that is what I will try to explain here. So it will be more of a way of thinking than a clear answer.
Sharpening. Everyone who uses Photoshop does it. Some people do it even before they open the image in Photoshop as their scanner's software permits it, everyone observed at some time that it can produce artefacts and that it, bizarre as it may sound, can produce an image that seems to be less sharp than what they started with.
In fact: sharpening does not make anything more sharp. It only appears to do so. When there is more contrast between the edges of an object and its surroundings, we interpret this as being more sharp. But increasing the contrast does not really sharpen anything. So let's take a look at how Photoshop tries to make us believe it has sharpened our image.
Under Filters>Sharpen, we find three options that are quite useless when compared to the fourth one: sharpen, sharpen edges and sharpen more. The fourth one is Unsharp Mask. Bizarre that a sharpening tool can ber the name "Unsharp Mask" isn't it? But the explanation is simple. When one places two perfectly registered films on one-another, one that is sharp, and one that is blurred, the result after exposure will have clearer discernable edges because the contrast between edges and their surroundings is enhanced. Hence the name "Unsharp Mask".
When we look at the dialog window for this tool, we see three different settings: Amount, Radius, and Threshold. People who begin with Photoshop usually tend to use a trial and error method to get some acceptable result. Three sliders do offer a wealth of possible settings indeed. But which one is right? Right for you? Because it always comes down to a question of personal interpretation.
Let's use the little grey cells.
1/The Amount slider goes from 0 to 500%. If this should be the sharpening effect itself, it would not go beyond the 100% boundary. The Radius slider goes up to 250 , no matter how big your image is. It is measured in pixels. The Threshold slider goes up to 255 levels. The units are levels, and the number is one less than 256, the number of greyscale values we have in the 8 bit system, white and black included.
2/A little experimentation shows that higher values of Amount intensify the sharpening effect. And that the Radius controls the thickness of the edge.
When we set the Amount to maximum, meaning that the sharpenuing will be done with maximal intensity, we can drag the Radius slowly to the right. We can observe how the contrast between the edges and the surrounding pixels grows, simplifying the image as light becomes lighter, and dark becomes darker. We also observe that our computer needs more time as this is very processor-intensive, most certainly as we approach the right-hand side of the slider where the effect will be spread out over 250 pixels.
The third slider, Threshold, seems to do the opposite. Dragging this slider to the right nullifies the sharpening. Intermediate settings show how the pixeisation, the noise if you will, becomes less apparant. It sets, as its name says, a threshold value. This it does by comparing pixel values. The number you enter is the threshold. It decides whether a difference in brightness is enough to apply sharpening or not. In this way, it can be used to eliminate noise.
So the conclusion is that when we use Unsharp Mask for sharpening, we do best to set the Amount to maximum and then look for the lowest possible setting for radius, so as not to lose valuable pixel information. Then we try to set the Amount to a lower setting, once again as low as possible, but enough to make the effect clearly visible. If we see that we get noise (more about that in following parts of this chautauqua), we gently slide the Threshold a bit, but here also the value must be as low as possible.
Note: I take the liberty to keep this thread closed until I have finished with the subject. Then we can start a discussion. Be shure that many more related options will follow, like partial sharpening, channel sharpening and alternative methods.