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  1. Q

    Skeletons, blurs and bevels...

    1. How to skeletonize an object (to thin a line or shape to 1 pixel width) in Photoshop? This type of operation is very basic for scientific image manipulation (imageJ and such), and I wonder if there is a way to do it in Photoshop. If you are not familiar with the term, here is a link that...
  2. MrToM

    Tolerance.

    We've all used it, and we all know what it does but when setting the Tolerance for certain tools what exactly is that a Tolerance of? Being a single integer number from 0-255 is it the average of something? This I doubt as the 'average' could be obtained in more than one way. Anything I think...
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